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Animator

Animator

Funcom is looking for an enthusiastic, talented and versatile animator to join its development team in Research Triangle Park, NC working on unannounced projects and Live Titles.

The animator will work closely together with the other animators and designers to create, implement and polish character combat and movement animations. Duties will also include rigging/skinning characters, monsters, and props in 3ds Max and implementing in-game assets using proprietary tools as well as 3rd party pipelines such as Unreal. The animator will also work together with effects artists, character artists, art director and programmers.

Requirements for the position:
  • Proven expertise with 3dsMax
  • Strong IK/FK animation skills
  • Experience with non-biped skinning/rigging
  • Ablity to work in a team setting
  • Taking direction from the animation director and art director, and to deliver consistently on time
  • Proactive, independent and self-driven

Preferred for the position:

  • Games industry experience with at least one AAA game credit
  • Experience with Unreal engine
  • Experience with Motion Builder and mo-cap mapping/cleanup
  • Experience with playing MMORPGs or other online games

Common for all positions, you need:
  • ​To have a passion for games
  • To relocate to Research Triangle Park, NC
  • To be able to handle multiple tasks
  • To be able to work independently and to be self-directing
  • Authorization to work in the United States
Funcom Offers:
  • ​Great employee benefits (Insurance package, vacation/sick days, etc)
  • Possibility of advancement
  • Dynamic and challenging work environment
  • Training opportunities
  • Team oriented culture
  • Social events and gatherings

Please apply in English. Remember to attach your resume, cover letter and samples of your work. 
Please note that applications lacking relevant work samples (or link to a website with such material) will not be reviewed.

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email
@funcom.com
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